j'ai acheté CIV V et lorsque je veux lancer le jeu (sur steam) j'ai ce message :
Que faire ? (j'ai un IMAC 2007 2,8GHz avec 4GO de RAM et une carte vidéo avec 256Mo)
Process: Civilization V [159]
Path: /Users/Source/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/Civilization V.app/Contents/MacOS/Civilization V
Identifier: com.aspyr.Civ5
Version: 1.0 (98650)
Code Type: X86 (Native)
Parent Process: launchd [82]
Interval Since Last Report: 213 sec
Crashes Since Last Report: 3
Per-App Interval Since Last Report: 11 sec
Per-App Crashes Since Last Report: 2
Date/Time: 2010-11-24 22:21:59.600 +0100
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: E6125652-8F05-464B-AC15-D1F58815FE1F
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 0
Thread 0 Crashed:
0 ??? 0000000000 0 + 0
1 com.aspyr.Civ5 0x000a4a2b CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 161499
2 com.aspyr.Civ5 0x001decc0 FireGrafix::ResourceList<FireGrafix::FGXConstantSet, 524288u, 512u, 4u>::ReleaseResource(unsigned int) + 19496
3 com.aspyr.Civ5 0x005d3fe0 std::_Rb_tree<HexID, HexID, std::_Identity<HexID>, HexComparitor, FSTL_Tagged_Allocator<HexID, 4u, 19u, 2u> >::erase(HexID const&) + 2430
4 com.aspyr.Civ5 0x005dd959 std::_Rb_tree<HexID, HexID, std::_Identity<HexID>, HexComparitor, FSTL_Tagged_Allocator<HexID, 4u, 19u, 2u> >::erase(HexID const&) + 41719
5 com.aspyr.Civ5 0x005e804a cvAudioManager::~cvAudioManager() + 504
6 com.aspyr.Civ5 0x000d4ebe CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 359278
7 com.apple.HIToolbox 0x9206413d DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1181
8 com.apple.HIToolbox 0x9206357b SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 405
9 com.apple.HIToolbox 0x920633e0 SendEventToEventTargetWithOptions + 58
10 com.apple.HIToolbox 0x92091d54 ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 356
11 com.apple.HIToolbox 0x920644f6 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2134
12 com.apple.HIToolbox 0x9206357b SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 405
13 com.apple.HIToolbox 0x9207fecc SendEventToEventTarget + 52
14 com.apple.HIToolbox 0x920eca6c ToolboxEventDispatcher + 86
15 com.apple.HIToolbox 0x920e92c2 RunApplicationEventLoop + 222
16 com.aspyr.Civ5 0x000d4caf CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 358751
17 com.aspyr.Civ5 0x000d4e4f CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 359167
18 com.aspyr.Civ5 0x0008403e CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 27886
Thread 1:
0 libSystem.B.dylib 0x9277244e __semwait_signal + 10
1 libSystem.B.dylib 0x9279cdcd pthread_cond_wait$UNIX2003 + 73
2 libGLProgrammability.dylib 0x974acb32 glvmDoWork + 162
3 libSystem.B.dylib 0x9279c155 _pthread_start + 321
4 libSystem.B.dylib 0x9279c012 thread_start + 34
Thread 2:
0 libSystem.B.dylib 0x9277244e __semwait_signal + 10
1 libSystem.B.dylib 0x9279cdcd pthread_cond_wait$UNIX2003 + 73
2 libtbb.dylib 0x081a50ce tbb::internal::rml:rivate_worker::run() + 478
3 libtbb.dylib 0x081a4ee1 tbb::internal::rml:rivate_worker::thread_routine(void*) + 17
4 libSystem.B.dylib 0x9279c155 _pthread_start + 321
5 libSystem.B.dylib 0x9279c012 thread_start + 34
Thread 3:
0 libSystem.B.dylib 0x9277244e __semwait_signal + 10
1 libSystem.B.dylib 0x9279cdcd pthread_cond_wait$UNIX2003 + 73
2 libtbb.dylib 0x081a50ce tbb::internal::rml:rivate_worker::run() + 478
3 libtbb.dylib 0x081a4ee1 tbb::internal::rml:rivate_worker::thread_routine(void*) + 17
4 libSystem.B.dylib 0x9279c155 _pthread_start + 321
5 libSystem.B.dylib 0x9279c012 thread_start + 34
Thread 4:
0 libSystem.B.dylib 0x9277244e __semwait_signal + 10
1 libSystem.B.dylib 0x9279cdcd pthread_cond_wait$UNIX2003 + 73
2 GLEngine 0x1d383d17 gleCmdProcessor + 375
3 libSystem.B.dylib 0x9279c155 _pthread_start + 321
4 libSystem.B.dylib 0x9279c012 thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00d5b064 ebx: 0x23118000 ecx: 0x00000000 edx: 0x00000008
edi: 0x00000000 esi: 0x2311a348 ebp: 0xbfffe158 esp: 0xbfffe0cc
ss: 0x0000001f efl: 0x00010246 eip: 0x00000000 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x00000000
Binary Images:
0x1000 - 0xd21ffb +com.aspyr.Civ5 1.0 (98650) <206988f76cad9df1d8b37eaf6ff10991> /Users/Source/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/Civilization V.app/Contents/MacOS/Civilization V
0x8106000 - 0x8119fe7 +gameoverlayrenderer.dylib ??? (???) <4335478b3c02e21939cdd35d4bacdf3c> /Applications/Steam.app/Contents/MacOS/osx32/gameoverlayrenderer.dylib
0x8123000 - 0x8166fe2 +libMilesX86.dylib ??? (???) <670edd990c233fcc9407e59f4ccd269d> /Users/Source/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/Civilization V.app/Contents/MacOS/libMilesX86.dylib
0x8183000 - 0x8188ff7 +libsteam_api.dylib ??? (???) <6926563bfbff52beb63655ce20ddfc6e> /Users/Source/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/Civilization V.app/Contents/MacOS/libsteam_api.dylib
0x818d000 - 0x81afff7 +libtbb.dylib ??? (???) <aaa2afa2789a41b8d03dc03861305060> /Users/Source/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/Civilization V.app/Contents/MacOS/libtbb.dylib
0x81c2000 - 0x81c2ffd libmx.A.dylib ??? (???) /usr/lib/libmx.A.dylib
0x19ba5000 - 0x1a1affc7 +steamclient.dylib ??? (???) <56a5022a2fce2498224055474d0c8925> /Applications/Steam.app/Contents/MacOS/osx32/steamclient.dylib
0x1a29f000 - 0x1a2b5fe7 +libtier0_s.dylib ??? (???) <eeda14e6e97cd31274e067db28425963> /Applications/Steam.app/Contents/MacOS/osx32/libtier0_s.dylib
0x1a2c9000 - 0x1a2e7ffb +libvstdlib_s.dylib ??? (???) <747cda33914f41f43ed29675c7a6016f> /Applications/Steam.app/Contents/MacOS/osx32/libvstdlib_s.dylib
0x1a312000 - 0x1a596fef +libsteam.dylib ??? (???) <43d4f55feae2f6cab0d1c77cdbe37715> /Applications/Steam.app/Contents/MacOS/osx32/libsteam.dylib
0x1d2a7000 - 0x1d42cfe3 GLEngine ??? (???) <052e02d9a452a45d014ffbd2a84a4e7c> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x1d45a000 - 0x1d738ff1 com.apple.ATIRadeonX2000GLDriver 1.5.48 (5.4.8) <0858896931bc8cdd84f736ed21e23738> /System/Library/Extensions/ATIRadeonX2000GLDriver.bundle/Contents/MacOS/ATIRadeonX2000GLDriver
0x1d79c000 - 0x1d7b8ff7 GLRendererFloat ??? (???) <7badea5e2b8167c0e6391623bb46140a> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
0x23538000 - 0x2391ffff com.apple.RawCamera.bundle 3.4.0 (545) <46f9387243c4db157889522a00d16c32> /
---------- Nouveau message ajouté à 23h18 ---------- Le message précédent a été envoyé à 22h29 ----------
sur les forums de Steam, je ne suis pas le seul a avoir ce problème.
La source ne serait pas la configuration mais l'OS en place, je devrai passer au moins à 10.6.4 et abandonner 10.5.8
Si cela peut vous aider...
Que faire ? (j'ai un IMAC 2007 2,8GHz avec 4GO de RAM et une carte vidéo avec 256Mo)
Process: Civilization V [159]
Path: /Users/Source/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/Civilization V.app/Contents/MacOS/Civilization V
Identifier: com.aspyr.Civ5
Version: 1.0 (98650)
Code Type: X86 (Native)
Parent Process: launchd [82]
Interval Since Last Report: 213 sec
Crashes Since Last Report: 3
Per-App Interval Since Last Report: 11 sec
Per-App Crashes Since Last Report: 2
Date/Time: 2010-11-24 22:21:59.600 +0100
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: E6125652-8F05-464B-AC15-D1F58815FE1F
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 0
Thread 0 Crashed:
0 ??? 0000000000 0 + 0
1 com.aspyr.Civ5 0x000a4a2b CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 161499
2 com.aspyr.Civ5 0x001decc0 FireGrafix::ResourceList<FireGrafix::FGXConstantSet, 524288u, 512u, 4u>::ReleaseResource(unsigned int) + 19496
3 com.aspyr.Civ5 0x005d3fe0 std::_Rb_tree<HexID, HexID, std::_Identity<HexID>, HexComparitor, FSTL_Tagged_Allocator<HexID, 4u, 19u, 2u> >::erase(HexID const&) + 2430
4 com.aspyr.Civ5 0x005dd959 std::_Rb_tree<HexID, HexID, std::_Identity<HexID>, HexComparitor, FSTL_Tagged_Allocator<HexID, 4u, 19u, 2u> >::erase(HexID const&) + 41719
5 com.aspyr.Civ5 0x005e804a cvAudioManager::~cvAudioManager() + 504
6 com.aspyr.Civ5 0x000d4ebe CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 359278
7 com.apple.HIToolbox 0x9206413d DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1181
8 com.apple.HIToolbox 0x9206357b SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 405
9 com.apple.HIToolbox 0x920633e0 SendEventToEventTargetWithOptions + 58
10 com.apple.HIToolbox 0x92091d54 ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 356
11 com.apple.HIToolbox 0x920644f6 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2134
12 com.apple.HIToolbox 0x9206357b SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 405
13 com.apple.HIToolbox 0x9207fecc SendEventToEventTarget + 52
14 com.apple.HIToolbox 0x920eca6c ToolboxEventDispatcher + 86
15 com.apple.HIToolbox 0x920e92c2 RunApplicationEventLoop + 222
16 com.aspyr.Civ5 0x000d4caf CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 358751
17 com.aspyr.Civ5 0x000d4e4f CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 359167
18 com.aspyr.Civ5 0x0008403e CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 27886
Thread 1:
0 libSystem.B.dylib 0x9277244e __semwait_signal + 10
1 libSystem.B.dylib 0x9279cdcd pthread_cond_wait$UNIX2003 + 73
2 libGLProgrammability.dylib 0x974acb32 glvmDoWork + 162
3 libSystem.B.dylib 0x9279c155 _pthread_start + 321
4 libSystem.B.dylib 0x9279c012 thread_start + 34
Thread 2:
0 libSystem.B.dylib 0x9277244e __semwait_signal + 10
1 libSystem.B.dylib 0x9279cdcd pthread_cond_wait$UNIX2003 + 73
2 libtbb.dylib 0x081a50ce tbb::internal::rml:rivate_worker::run() + 478
3 libtbb.dylib 0x081a4ee1 tbb::internal::rml:rivate_worker::thread_routine(void*) + 17
4 libSystem.B.dylib 0x9279c155 _pthread_start + 321
5 libSystem.B.dylib 0x9279c012 thread_start + 34
Thread 3:
0 libSystem.B.dylib 0x9277244e __semwait_signal + 10
1 libSystem.B.dylib 0x9279cdcd pthread_cond_wait$UNIX2003 + 73
2 libtbb.dylib 0x081a50ce tbb::internal::rml:rivate_worker::run() + 478
3 libtbb.dylib 0x081a4ee1 tbb::internal::rml:rivate_worker::thread_routine(void*) + 17
4 libSystem.B.dylib 0x9279c155 _pthread_start + 321
5 libSystem.B.dylib 0x9279c012 thread_start + 34
Thread 4:
0 libSystem.B.dylib 0x9277244e __semwait_signal + 10
1 libSystem.B.dylib 0x9279cdcd pthread_cond_wait$UNIX2003 + 73
2 GLEngine 0x1d383d17 gleCmdProcessor + 375
3 libSystem.B.dylib 0x9279c155 _pthread_start + 321
4 libSystem.B.dylib 0x9279c012 thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00d5b064 ebx: 0x23118000 ecx: 0x00000000 edx: 0x00000008
edi: 0x00000000 esi: 0x2311a348 ebp: 0xbfffe158 esp: 0xbfffe0cc
ss: 0x0000001f efl: 0x00010246 eip: 0x00000000 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x00000000
Binary Images:
0x1000 - 0xd21ffb +com.aspyr.Civ5 1.0 (98650) <206988f76cad9df1d8b37eaf6ff10991> /Users/Source/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/Civilization V.app/Contents/MacOS/Civilization V
0x8106000 - 0x8119fe7 +gameoverlayrenderer.dylib ??? (???) <4335478b3c02e21939cdd35d4bacdf3c> /Applications/Steam.app/Contents/MacOS/osx32/gameoverlayrenderer.dylib
0x8123000 - 0x8166fe2 +libMilesX86.dylib ??? (???) <670edd990c233fcc9407e59f4ccd269d> /Users/Source/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/Civilization V.app/Contents/MacOS/libMilesX86.dylib
0x8183000 - 0x8188ff7 +libsteam_api.dylib ??? (???) <6926563bfbff52beb63655ce20ddfc6e> /Users/Source/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/Civilization V.app/Contents/MacOS/libsteam_api.dylib
0x818d000 - 0x81afff7 +libtbb.dylib ??? (???) <aaa2afa2789a41b8d03dc03861305060> /Users/Source/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/Civilization V.app/Contents/MacOS/libtbb.dylib
0x81c2000 - 0x81c2ffd libmx.A.dylib ??? (???) /usr/lib/libmx.A.dylib
0x19ba5000 - 0x1a1affc7 +steamclient.dylib ??? (???) <56a5022a2fce2498224055474d0c8925> /Applications/Steam.app/Contents/MacOS/osx32/steamclient.dylib
0x1a29f000 - 0x1a2b5fe7 +libtier0_s.dylib ??? (???) <eeda14e6e97cd31274e067db28425963> /Applications/Steam.app/Contents/MacOS/osx32/libtier0_s.dylib
0x1a2c9000 - 0x1a2e7ffb +libvstdlib_s.dylib ??? (???) <747cda33914f41f43ed29675c7a6016f> /Applications/Steam.app/Contents/MacOS/osx32/libvstdlib_s.dylib
0x1a312000 - 0x1a596fef +libsteam.dylib ??? (???) <43d4f55feae2f6cab0d1c77cdbe37715> /Applications/Steam.app/Contents/MacOS/osx32/libsteam.dylib
0x1d2a7000 - 0x1d42cfe3 GLEngine ??? (???) <052e02d9a452a45d014ffbd2a84a4e7c> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x1d45a000 - 0x1d738ff1 com.apple.ATIRadeonX2000GLDriver 1.5.48 (5.4.8) <0858896931bc8cdd84f736ed21e23738> /System/Library/Extensions/ATIRadeonX2000GLDriver.bundle/Contents/MacOS/ATIRadeonX2000GLDriver
0x1d79c000 - 0x1d7b8ff7 GLRendererFloat ??? (???) <7badea5e2b8167c0e6391623bb46140a> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
0x23538000 - 0x2391ffff com.apple.RawCamera.bundle 3.4.0 (545) <46f9387243c4db157889522a00d16c32> /
---------- Nouveau message ajouté à 23h18 ---------- Le message précédent a été envoyé à 22h29 ----------
sur les forums de Steam, je ne suis pas le seul a avoir ce problème.
La source ne serait pas la configuration mais l'OS en place, je devrai passer au moins à 10.6.4 et abandonner 10.5.8
Si cela peut vous aider...