Doom 3's performance on Mac OS X is disappointing, and there's no easy fix
3/15/2005 7:03:03 PM, by Ken "Caesar" Fisher
Earlier this month MacWorld got an early look on the Doom 3 port to Mac OS X, and the posted their experiences with the Gold Master. The game is expected to be available in the retail channel on March 19, but after some seemingly disappointing benchmarks, not everyone is all that thrilled. The test system used was a powerhouse: PowerMac G5 2.5GHz dual CPU, loaded with 2.5GB of RAM, and the Mac version of the ATI Radeon X800 XT (which itself has 256MB of RAM). Even at High-Quality 640x480 resolution with no anti-aliasing, the best the system could do was 47.1 FPS. For comparison, with a NVIDIA-power 6800 GT with 256MB of RAM, a 3.4 GHz Pentium 4 will turning circa 150 FPS, while the beasts such as the Athlon 64 4000+ will hit more than 200 FPS. Of course, people with such systems won't game at that low resolution, instead cranking it up as high as it can go and still not seem choppy.
Amis maceux...achetez une console ou un PC...
3/15/2005 7:03:03 PM, by Ken "Caesar" Fisher
Earlier this month MacWorld got an early look on the Doom 3 port to Mac OS X, and the posted their experiences with the Gold Master. The game is expected to be available in the retail channel on March 19, but after some seemingly disappointing benchmarks, not everyone is all that thrilled. The test system used was a powerhouse: PowerMac G5 2.5GHz dual CPU, loaded with 2.5GB of RAM, and the Mac version of the ATI Radeon X800 XT (which itself has 256MB of RAM). Even at High-Quality 640x480 resolution with no anti-aliasing, the best the system could do was 47.1 FPS. For comparison, with a NVIDIA-power 6800 GT with 256MB of RAM, a 3.4 GHz Pentium 4 will turning circa 150 FPS, while the beasts such as the Athlon 64 4000+ will hit more than 200 FPS. Of course, people with such systems won't game at that low resolution, instead cranking it up as high as it can go and still not seem choppy.
Amis maceux...achetez une console ou un PC...